@kingliveson
I will modify the Chess Engine List as you suggest. I hope to make the changes tomorrow.
Question: Do Ippolit and Igorrit belong on my 'Dead Engine List'? (If no further work will be done to those codebases, then they meet my definition as 'dead'.)
Thank you for the information!
Ron
Search found 11 matches
- Thu Dec 15, 2011 8:16 am
- Forum: General Topics
- Topic: IPPOLIT
- Replies: 41
- Views: 18146
- Wed Dec 14, 2011 11:08 pm
- Forum: General Topics
- Topic: IPPOLIT
- Replies: 41
- Views: 18146
Re: IPPOLIT
Thought it was pretty well known that Ippolit turned into Iggorit -> Robbolito -> Ivanhoe. I guess there can still be some confusion.
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I thought so too, but after reading some recent comments on talkchess, that proved otherwise. Also, http://computer-chess.org/doku.php?id=computer_chess ...
- Mon Mar 14, 2011 10:00 am
- Forum: Engines, GUIs, Books and Platforms
- Topic: Chess Tiger for Ipad/iphone etc.
- Replies: 7
- Views: 4308
Re: Chess Tiger for Ipad/iphone etc.
I think Chistophe's real reason for abandoning Android is that it's easy to decompile Android programs back into Java source code
http://stackoverflow.com/questions/1249973/decompiling-dex-into-java-sourcecode
For the GUI, perhaps it would be easy. But the engine would be compiled as a native ...
http://stackoverflow.com/questions/1249973/decompiling-dex-into-java-sourcecode
For the GUI, perhaps it would be easy. But the engine would be compiled as a native ...
- Sat Mar 12, 2011 9:40 pm
- Forum: Engines, GUIs, Books and Platforms
- Topic: Chess Tiger for Ipad/iphone etc.
- Replies: 7
- Views: 4308
Re: Chess Tiger for Ipad/iphone etc.
Christope Theron from TalkChess had this to say about Android
Posted: Wed Mar 09, 2011 10:40 am Post subject: Re: Daily iPhone chess programs releases
The answer for both question is that I do not know.
Android: while it may look like a fine platform from the user point of view because the ...
- Tue Feb 01, 2011 10:28 pm
- Forum: General Topics
- Topic: How to compile from Source Codes and the Tools
- Replies: 40
- Views: 20118
Re: How to compile from Source Codes and the Tools
I recall I used some small program for my custom TSCP compiles, but I don't remember what since it was several years ago.
One of these maybe?
MinGW-w64 -- a 32/64-bit Build and Development Environment for Windows (CygWin) with minimal toolchain. No GUI IDE. Open-source. Contains GCC
http ...
- Sun Jan 30, 2011 6:50 pm
- Forum: General Topics
- Topic: How to compile from Source Codes and the Tools
- Replies: 40
- Views: 20118
Re: How to compile from Source Codes and the Tools
I recall I used some small program for my custom TSCP compiles, but I don't remember what since it was several years ago.
One of these maybe?
MinGW-w64 -- a 32/64-bit Build and Development Environment for Windows (CygWin) with minimal toolchain. No GUI IDE. Open-source. Contains GCC
http ...
- Wed Jan 26, 2011 12:27 am
- Forum: General Topics
- Topic: Brief Q&A about Rybka 1.0 Beta and Fruit 2.1
- Replies: 8
- Views: 5982
Re: Brief Q&A about Rybka 1.0 Beta and Fruit 2.1
Detecting clones in game-playing software
Not the greatest paper in the world (and likely not freely available), but it does couch the issues somewhat well, and mentions Rybka, Strelka and Fruit. For Rybka/Fruit the comment is: The decompiling efforts are, as of the time of writing, substantially ...
Not the greatest paper in the world (and likely not freely available), but it does couch the issues somewhat well, and mentions Rybka, Strelka and Fruit. For Rybka/Fruit the comment is: The decompiling efforts are, as of the time of writing, substantially ...
- Fri Jan 21, 2011 11:34 pm
- Forum: General Topics
- Topic: How to compile from Source Codes and the Tools
- Replies: 40
- Views: 20118
Re: How to compile from Source Codes and the Tools
I can highly recommend MinGW , which ports the GCC compiler and some other tools to Windows. The only real limitation is that you won't be able to make 64-bit compiles, although somebody mentioned in my Stockfish GTB thread that there is a 64-bit version. I don't know if it works though. :P
Peter ...
Peter ...
- Thu Jan 06, 2011 6:18 am
- Forum: Engines, GUIs, Books and Platforms
- Topic: Stockfish 2.0 GTB
- Replies: 26
- Views: 11008
Re: Stockfish 2.0 GTB
WPG System 64
http://www.horizonchess.com/wpg64/
Thank you very much for this. Had been looking for a portable 64bit C/C++ environment for a long while. Is this project still active?
I'm glad you like it. I believe that this is the best gcc-based package out there that runs on Windows and ...
http://www.horizonchess.com/wpg64/
Thank you very much for this. Had been looking for a portable 64bit C/C++ environment for a long while. Is this project still active?
I'm glad you like it. I believe that this is the best gcc-based package out there that runs on Windows and ...
- Tue Jan 04, 2011 10:37 pm
- Forum: Engines, GUIs, Books and Platforms
- Topic: Stockfish 2.0 GTB
- Replies: 26
- Views: 11008
Re: Stockfish 2.0 GTB
WPG System 64Peter C wrote:Nope, MinGW + MSYS.
GCC 4.5.0
That's why I'm stuck with making 32-bit executables, there is no 64-bit MinGW that I know of.
Peter
http://www.horizonchess.com/wpg64/
I've been hosting this monster for more than a year now...
Ron