Search found 4 matches

by fserrano
Sun Jan 15, 2012 2:39 pm
Forum: Programming and Technical Discussions
Topic: disable engine output in game play
Replies: 3
Views: 2162

Re: disable engine output in game play

kingliveson wrote:There's a slight overhead (more pronounced in hyper-speed chess), but negligible overall.
I think it will depend on the engine. Mine is 35 elo worse with noise output in ultrafast games. (I hide for the first 250.000 nodes). Probably it should be innapreciable for longer time controls.
by fserrano
Fri Jul 16, 2010 9:11 am
Forum: General Topics
Topic: Help: Re.DGT Board
Replies: 27
Views: 13699

Re: Help: Re.DGT Board

Hi friend,

I have a DGT with love also. I usually play with it two or three times a week in ICC with blitzin and have noted the same problem, but it occurs so rare that I dont worry about (maybe 1 of 20 games or so). Never thought about it, I have a few suggestion:

- do you connect the usb wire to ...
by fserrano
Fri Jun 25, 2010 5:23 pm
Forum: Engines, GUIs, Books and Platforms
Topic: King attack book
Replies: 0
Views: 2480

King attack book

Does anybody where can I find a specific book designed to have a king attack repertoire? or a database of games of that kind to make it myself....
thanks
by fserrano
Fri Jun 25, 2010 8:54 am
Forum: Programming and Technical Discussions
Topic: To kick off some technical discussions
Replies: 145
Views: 89957

Re: To kick off some technical discussions

I must admit I have follow this thread with great interest. Let me point same ideas I have:

a) Current Chess IA is nearly dead. 99% people here apply known algorithms and the only research done is about changing what I call "inputs in the formula". We research if 325 as value for knight is good or ...