Houdini_15a_x64_op.exe + Houdini_15a_x64_p2.exe ??

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kingliveson
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Re: Houdini_15a_x64_op.exe + Houdini_15a_x64_p2.exe ??

Post by kingliveson » Sat Feb 12, 2011 6:47 am

jury_osipov wrote:
Robert Houdart wrote: These versions have been obtained by a binary hack of the offical Houdini that modifies the output.
Be aware that the evaluation shown by these hacked Houdini executables will no longer take into account certain elements relating to endgame tablebases, contempt and the stage of the game.
Use these versions at your own risk/peril.

Robert
Excellent "explanation", Robert!
You keep good defense.

Robert is actually correct in what he has stated that it does not take account of certain element given the stage of the game. You can see this by testing it. Not only that, I modified RobboLito's eval output to match Houdini's until you get towards end game then you see the values begin to deviate.
Attachments
RobboLito_eval_output_mod.jpg
RobboLito 009 Mod
Houdini 1.03a
RobboLito 009 Default
PAWN : Knight >> Bishop >> Rook >>Queen

JackStraw
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Re: Houdini_15a_x64_op.exe + Houdini_15a_x64_p2.exe ??

Post by JackStraw » Sat Feb 12, 2011 1:56 pm

Maybe just a small sample statistical fluctuation , but here's what I got..........

i7 (940) @ 3.75 / 2 cores ea / ponder off / Fritz 11 / 512 mb / klo_openings / no egtb

Time : 4 mins + 2 secs


Houdini_15a_x64_op ........... 57 .......... +33 , -19 , =48

Houdini 1.5 .......................43

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kingliveson
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Re: Houdini_15a_x64_op.exe + Houdini_15a_x64_p2.exe ??

Post by kingliveson » Sun Feb 13, 2011 5:15 am

Here is the mod again, but this time against Houdini 1.0. Interesting PV... ;)
Attachments
RobboLito_Houdini_eval.jpg
RobboLito 009
Houdini 1.0
RobboLito 009 Mod
PAWN : Knight >> Bishop >> Rook >>Queen

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